Overview
For my final year dissertation, after loving the level 5 AI module I wanted to explore how an agent navigates a scene in more depth, my level 5 AI used JPS pathfinding which just like A* works on a static environment. Thus, the most optimal path can be found for that snapshot but if the world changes the path might not be viable anymore. In doing some preliminary 2research for this project I came across this ‘AI has changed but the games industry considered the problem of pathfinding solved, rather than spending time to create a new solution the focus is to optimise and build upon A*’ (Bourg & Seamann, 2004) but as my understanding of A* was that it must be recalculated if the path changes is what cemented this topic as my dissertation.
Grade: First
Download My Dissertation Here: Download
GitHub Repo