Cross Platform Devlopment (2025)
Working in a team of 8 programmers I helped create a game engine that could run on both Windows and PS5.
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First Class (Hons) Gratudate Games Programmer from the University of Staffordshire. Currently working with C++ and C# to create Games.
I Love to get involved in different societies and events put on by the Uni such as the Games Development Society, Computing Society and in various Game Jams
Here are my featured projects, created during my time at Staffordshire University, Game Jams and Personal projects.
Any code for the University can not be public in accordance with University Policy, but can be shown for a limited time upon request.
Working in a team of 8 programmers I helped create a game engine that could run on both Windows and PS5.
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Using C++ and SDl to Test Dynamic Pathfinding techniques
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Using C++ and low level techinques to optimise a program
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Using C++ and Unreal Engine 5 to help create an Isometric Shooter as part of a paid piece of work
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Using C++ to implement and develop advanced AI techniques
Learn moreUsing C# and Unity to create a bespoke assets painting tool
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Using C# and Unity to create a number of basic AI aspects
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Using C# and Monogame to create a game that is fully synced over two clients
Learn moreUsing C++ and DirectX 11 to demonstrate different graphical techniques
Learn moreUsing the OpenGL libraries to create a textured scene in C++
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Using C++ to recreate the Super Mario Bros arcade game from scratch
Learn moreCreating a game from scratch using C++ and the S2D library
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2D Platformer made in the Unity game engine
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